2008 State of the BIP Project
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- Halaster Blackcloak
- Lord of Undermountain
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2008 State of the BIP Project
Well folks, the new year is here, so how about a State of the BIP Project address?
As you all know, 2007 was the year from hell. No, scratch that. After surviving 2007 (by the skin of my teeth, and I mean that seriously!), hell would be a freaking vacation!
Being such a hellish year, it was destined to go out with an unholy bang, and it sure as hell did! Not only did I catch the single worst case of the flu in all my life, but my computer (read: museum piece) had a total hard drive crash shortly before Xmas. That all coming after a summer filled with family tragedies and deaths, and an autumn dominated by the nightmare of moving out to the suburbs. Whew! Clearly there was no way to get much done with the BIP Project.
But 2008 has been off to a relatively good start, so I'm hopeful that this year will be a great one. Lots of good things already starting this year, including getting to hang out with Hanson in person after the concert (technically, that was in December, but who's keeping track?). I've also gotten some serious inspiration for D&D again. Any inspiration I felt for it in 2007 was forced and thus not real. Which is why so little got done.
2008 should bring lots of energy to BIP. I'm going to get the Ruins of Undermountain III project out even if it means having to hire a tutor to teach me a mapping program and enrolling in a damned art course at the local college if I can't find an artist!
I hope everyone will join in discussion here and help carry the torch now that ADNDCampaigns.com is (apparently) down for good. Also, if anyone has any material they want to offer as a download at BIP, LMK.
So, let's hope 2008 sees lots of new material. If nothing else, I am determined to get the Ruins of Undermountain III finished in full by October. Even if that's all we release, it will be worth it and I'll consider it a successful year.
Any thoughts, ideas, etc...just post it!
As you all know, 2007 was the year from hell. No, scratch that. After surviving 2007 (by the skin of my teeth, and I mean that seriously!), hell would be a freaking vacation!
Being such a hellish year, it was destined to go out with an unholy bang, and it sure as hell did! Not only did I catch the single worst case of the flu in all my life, but my computer (read: museum piece) had a total hard drive crash shortly before Xmas. That all coming after a summer filled with family tragedies and deaths, and an autumn dominated by the nightmare of moving out to the suburbs. Whew! Clearly there was no way to get much done with the BIP Project.
But 2008 has been off to a relatively good start, so I'm hopeful that this year will be a great one. Lots of good things already starting this year, including getting to hang out with Hanson in person after the concert (technically, that was in December, but who's keeping track?). I've also gotten some serious inspiration for D&D again. Any inspiration I felt for it in 2007 was forced and thus not real. Which is why so little got done.
2008 should bring lots of energy to BIP. I'm going to get the Ruins of Undermountain III project out even if it means having to hire a tutor to teach me a mapping program and enrolling in a damned art course at the local college if I can't find an artist!
I hope everyone will join in discussion here and help carry the torch now that ADNDCampaigns.com is (apparently) down for good. Also, if anyone has any material they want to offer as a download at BIP, LMK.
So, let's hope 2008 sees lots of new material. If nothing else, I am determined to get the Ruins of Undermountain III finished in full by October. Even if that's all we release, it will be worth it and I'll consider it a successful year.
Any thoughts, ideas, etc...just post it!
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- Halaster Blackcloak
- Lord of Undermountain
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Thanks Beowulf!
Varl, not sure what you mean by "side projects by outside sources".
I'm guessing you mean material developed by individuals outside the BIP Project itself? I think it might not be a bad idea to add stuff like that. I guess it'd be safe to say that not everything at the BIP site needs to be an "official" BIP project. It's more a resource for sharing new OOP material, so I think that'd be fine.
More content will attract more people.
Varl, not sure what you mean by "side projects by outside sources".
I'm guessing you mean material developed by individuals outside the BIP Project itself? I think it might not be a bad idea to add stuff like that. I guess it'd be safe to say that not everything at the BIP site needs to be an "official" BIP project. It's more a resource for sharing new OOP material, so I think that'd be fine.
More content will attract more people.
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I'm curious about what exactly do you want the undermountain maps to look like as far as appearance. Do you want them to have the same color theme as the original? I know the core rules cd set has a mapping program for dungeons that sorely needs to be redone by a programmer. While it is 'OK' I do like it. It seriously lacks in dungeon symbols. I wouldn't mind seeing someone cracking that.
For pure old school I love the "blue" type dungeons, but for megadungeons (undermountain included) I've always been in love with the colored map. I also hope the maps per level are divided enough to be printed in sections. The only flaw I ever found to evermountain was the humungous maps and being able to track adventurer progress without ripping the map. (Kinko's...... NOOOOOOOOOOoooo!)
For pure old school I love the "blue" type dungeons, but for megadungeons (undermountain included) I've always been in love with the colored map. I also hope the maps per level are divided enough to be printed in sections. The only flaw I ever found to evermountain was the humungous maps and being able to track adventurer progress without ripping the map. (Kinko's...... NOOOOOOOOOOoooo!)
- Halaster Blackcloak
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McDeath wrote:
I still need to add the grid, re-size the map legend, re-do the title box, and add the wandering monster tables. But that's essentially Level 7. Same color codes and style as the originals.
Since we're doing a faithful expansion, it needs to look exactly like the old maps (in style I mean). Here's what Level 7: Arcturia's Abode looks like so far:I'm curious about what exactly do you want the undermountain maps to look like as far as appearance. Do you want them to have the same color theme as the original?
I still need to add the grid, re-size the map legend, re-do the title box, and add the wandering monster tables. But that's essentially Level 7. Same color codes and style as the originals.
I like the old blue maps, but they only feel right for 1E material. When we get to some new 1e projects, we'll definitely use that style!For pure old school I love the "blue" type dungeons, but for megadungeons (undermountain included) I've always been in love with the colored map.
Yeah, that was my sole issue with the original RoU box set. I tried to make the new material a tad more user-friendly when it came to sectioning out the maps, without making it look like it was sectioned out. It's pretty easy to divide it into 5 sections, with just a few caves being cut in two.I also hope the maps per level are divided enough to be printed in sections. The only flaw I ever found to evermountain was the humungous maps and being able to track adventurer progress without ripping the map. (Kinko's...... NOOOOOOOOOOoooo!)
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I've gotta know what you're using to make those maps. I simply must. I reinstalled CoreRules and was playing around with their mapmaker. While nice, it is severly limited and I think a private party needs to update it (I wrote a DF thread on this in the maps section). I also took a look at the Undermountain maps from the Forgotten Realms Atlas and was actually disappointed. I didn't get quite the same crisp clear clean feeling of the maps I have in the box (I'm thinking all those maps need to be redrawn anyway for ease of printing).
Another bloody thing about the Forgotten Realms Atlas Archives & CoreRules; you can't save either map into a user friendly file. I tried and tried to get to save either as bmp, jpg, or any art file. Core Rules only allowed xpt files to be saved and the FRAA used some other format (the bmp file it did make was terrible).
Hopefully, I can find some interested party in working on making a program. It would seem the people at 0one software have a version of their own.
Another bloody thing about the Forgotten Realms Atlas Archives & CoreRules; you can't save either map into a user friendly file. I tried and tried to get to save either as bmp, jpg, or any art file. Core Rules only allowed xpt files to be saved and the FRAA used some other format (the bmp file it did make was terrible).
Hopefully, I can find some interested party in working on making a program. It would seem the people at 0one software have a version of their own.
- Halaster Blackcloak
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McDeath wrote:
Kidding.
Hmm. I believe Lorne (our long-lost cartographer) used Campaign Cartographer and Dungeon Designer for that. I simply drew the maps, then sent them to him to be converted. He did a perfect job too!
I can send an...er..."evaluation copy" of both CC and DD to anyone who would like to do some mapping work for BIP.
Also, if anyone here is still over at Dragonsfoot, can you please look up Lorne Marshal's email address? I lost all his contact info in the crash. I think he posts as Lorne or Lorne Marshal, just his name.
It wouldn't help if I told you, because then I'd have to kill you!I've gotta know what you're using to make those maps. I simply must.
Kidding.
Hmm. I believe Lorne (our long-lost cartographer) used Campaign Cartographer and Dungeon Designer for that. I simply drew the maps, then sent them to him to be converted. He did a perfect job too!
I can send an...er..."evaluation copy" of both CC and DD to anyone who would like to do some mapping work for BIP.
I thik Varl was having an issue with that as well, if I recall correctly. Varl?Another bloody thing about the Forgotten Realms Atlas Archives & CoreRules; you can't save either map into a user friendly file. I tried and tried to get to save either as bmp, jpg, or any art file. Core Rules only allowed xpt files to be saved and the FRAA used some other format (the bmp file it did make was terrible).
Also, if anyone here is still over at Dragonsfoot, can you please look up Lorne Marshal's email address? I lost all his contact info in the crash. I think he posts as Lorne or Lorne Marshal, just his name.
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I'm not exactly sure what his email address is. All I can access on the DF site is this:
Lorne Marshall Profile
Lorne Marshall Profile
- Halaster Blackcloak
- Lord of Undermountain
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- Halaster Blackcloak
- Lord of Undermountain
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Here's the following email I recieved:
Hey bro,
My e-mail address is a not-too-imaginative
lornemarshall@yahoo.com.
How are you guys doing? Between my job and having a
three-year-old, I have no social or RPG life to speak
of . . .
Nice hearing from you, though. Sure do miss D&D.
Lorne
- Halaster Blackcloak
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I'm know for sure that Kinko's can print it up full-poster size, because I've had them do it before, and relatively cheaply.
Beowulf, where is that lamination place? I've considered getting the maps from the miniature Undermountain box set laminated so I can use them at the desk while writing.
Beowulf, where is that lamination place? I've considered getting the maps from the miniature Undermountain box set laminated so I can use them at the desk while writing.
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- Halaster Blackcloak
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My problem is I am trying to get poster frames for the Undermountain maps, but the measurements are 31.5" x 20.75", which is a very non-standard size. So what to do?
Also, I need a poster frame for my Taladas world map, and that measures 41.75" x 31.75". Any suggestions?
Also, I need a poster frame for my Taladas world map, and that measures 41.75" x 31.75". Any suggestions?
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Heh, I just noticed all those special Mira quotes. You need to compile a document of them.Mira wrote:Kinko's can do lamination of maps as well, my husband had a couple of them done there.
Mira (Three can keep a secret if two of them are dead)
BTW, regarding the map legend, what are all the symbols and colors? Are they pretty much the same as previous Undermountain levels? Are there more?
Actually I have several documents containing them, I just grab one at random from one of them when I make a post I have compiled a huge list over the yearsMcDeath wrote:Heh, I just noticed all those special Mira quotes. You need to compile a document of them.
Mira (A journey of a thousand miles begins with a single step. Of course, so does falling down a flight of stairs.)
- Halaster Blackcloak
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McDeath wrote:
Mira wrote:
McDeath wrote:
We're using the same color codes and all that.
Beowulf wrote:
I curse myself for not buying two of everything they did in miniature! The collector in my doesn't want to laminate the maps from the one mini Undermountain set since it's in dead mint condition.I curse myself now for never buying the miniature boxed set of UM. I only bought the greyhawk because I didn't have a full sized version.
I can't wait to see what you're doing with the sewers and rat hills. It'll make a nice addition to the Undermountain material we're creating.I'm still working on my sewers & rats hills, albeit slowly. I'm trying to get MapX to work.
Mira wrote:
Mira, is it expensive there? Or would it be cheaper to buy a plastic poster frame?Kinko's can do lamination of maps as well, my husband had a couple of them done there.
McDeath wrote:
No, it's the same as the original box set. Here's a closer look:BTW, regarding the map legend, what are all the symbols and colors? Are they pretty much the same as previous Undermountain levels? Are there more?
We're using the same color codes and all that.
Beowulf wrote:
Thanks Beowulf!I'll have to look thru my Favorites, Halaster. I should be able to find it.
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